Environment, Enemy design, and Theme mechanic
Revolver » Devlog
Added the final enemy model (drone).
Setup environment with fade-in boundaries.
Created jam theme mechanic: Each enemy has a dice value, when you shoot one it switches your bullet chamber to that number. Will add custom bullet types later
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More posts
- Health System and Enemy SetupJul 16, 2022
- Basic Movement and ShootingJul 16, 2022
- Ready...Set...Start!Jul 16, 2022
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