Basic Combat and Polish


Somewhat major update

  • Tweaked player rotation speed
  • Changed weapon collision from sword to Area of effect slash VFX (more consistent hit detection)
  • Added health functionality with different enemy weight types on knockback
  • Fixed a bug where you couldn't immediately shield in between attack animations (shown in video) and after dodging

A bug still exists where the damage numbers appear under the HP bar. Still unsure on how to fix this as my Healthbar implementation requires Overlay canvas.  

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